Page 2 of 4

Video: Lost in Translation – Video Games Becoming Cultural Heritage? (Nov 18, 2020)

Virtual Seminar recorded on Zoom, 18th of November 2020. Speaker: Lina Eklund, Department of Informatics and Media Lina Eklund is a lecturer in Human Computer Interaction at the Department of Informatics and Media, Uppsala University. Lina’s research focuses on the intersections between technology as a designed structure affording behaviour and the agency of users to […]

Continue reading

Video: Digital Mapping of Diversity and Division in the Swedish Caribbean (Nov 4, 2020)

Virtual Seminar recorded on Zoom, 4th of November 2020. Title: Censuses of Gustavia 1835-1872: Digital Mapping of Diversity and Division in the Swedish Caribbean Speaker: Ale Pålsson, Department of History In recent years, renewed interest in the Swedish-Caribbean colony of St Barthélemy has sparked new research, as well as digitalization efforts to organize and make […]

Continue reading

On human remains and immersive experiences: A few remarks and concerns

Dr. Agiatis BenardouDigital Curation Unit, ATHENA Research Center and Department of Informatics, Athens University of Economics and Business Despite reservations expressed sporadically about the applications of digital methods and immersive technologies (3D modeling, artificial intelligence, augmented and mixed reality) in enhancing, complementing and augmenting human remains for educational or similar purposes in the context of […]

Continue reading

Video: What can AI do for the Humanities and Social Sciences? Methods, Ethics, and Epistemologies Across Disciplines (Virtual Seminar, Sep 9, 2020)

Event recorded on Zoom on the 9th of September 2020. Invited speakers: Jan von Bonsdorff at the Department of Art History David Sumpter at the Department of Information Technology Anna-Sara Lind at the Department of Law (not in the video) Fredrik Wahlberg at the Department of Linguistics and Philology Artificial Intelligence has been trending in […]

Continue reading

Death in a Digital World: the (re)construction of a Bronze Age tomb from Ayios Vasileios, Greece, using Virtual Reality

Yannick de Raaff, Groningen Institute of Archaeology, University of Groningen In this blogpost I would like to illustrate how and why we have applied digital techniques (photogrammetry and Virtual Reality) to solve a specific archaeological problem. Our study concerns the architecture of a Bronze Age (early Mycenaean; ca. 1700-1420 BCE) tomb from the North Cemetery […]

Continue reading

Digital artefacts

Michael Neiß, Department of Archaeology & Ancient History, Uppsala University Data science has brought an exciting new range of methods to humanities research, using computational techniques, such as GIS, 3D-documentation and databases that contain data sets of increasing quantity and complexity. Yet, as digital archaeology is expanding, it is also fragmenting into ever more specialised […]

Continue reading
« Older posts Newer posts »